WOTC Flawless

If you liked this mod, please rate it up on Steam Workshop page.
Author: krj12
Last revision: 13 Jul at 21:24 UTC

Description:

Original version can be found at:
http://steamcommunity.com/sharedfiles/filedetails/?id=729580495

Currently, if you complete a mission with no fatalities and no damage received, you receive
a Flawless rating ( i.e., a pat on the back for a job well done).

This mod gives the player an additional reward, above and beyond the usual reward for the
mission in the form of Resources, Common Items, and Rare Items.

This mod has also integrated the Achievement System mod logic, and supports a number
of achievements related to completing a mission with a flawless rating.

An additional reward system has been added for terror missions. You now have a chance
to receive a new Rookie recruit as a reward for job well done on terror missions.

CONFIGURABLE LOOT TABLES

You can change the values in
SteamSteamAppsworkshopcontent2685001127174933ConfigXcomFlawless.ini.

ResourceLootTable – specifies a list of resources you can receive.

Each entry is of the form:
TemplateName,Min Reward Amount,Max Reward Amount

There must be at least one item in the list. No spaces allowed.
The sequence numbers must be continuous from 0 to the max index.

ItemLootTable – specifies a list of common items you can receive.

Each entry is of the form:
TemplateName

There must be at least one item in the list.
The sequence numbers must be continuous from 0 to the max index.

RareItemLootTable – specifies a list of rare items you can receive.

Each entry is of the form:
TemplateName

There must be at least one item in the list.
The sequence numbers must be continuous from 0 to the max index.

ChanceForItemLoot– specifies the percentage chance
of getting an item reward. Default 20.

ChanceForRareItemLoot– specifies the percentage chance
of getting a rare item reward. Default 5.

Adding an Item to the Loot Table

Most template names can be found in
SteamSteamAppscommonXCOM 2DevelopmentSrcOrigXComGameClasses
in files beginning with "X2ItemDefault". I make no guarantees
that all templates will work, so modify at your own risk.
Templates from other mods will *probably* work, but again
try at your own risk.

NOTE: Do not completely remove any of the loot tables or …
"Bad Things May Happen" ™. The code will not correctly handle
missing lists, it needs at least 1 item present.

To completely turn off item rewards, you will need to set both
ChanceForItemLoot and ChanceForRareItemLoot to zero.

ACHIEVEMENTS

This mod has been changed to support Achievements. To enable
achievements, you will need to download the "Mod Achievement System" at:
http://steamcommunity.com/sharedfiles/filedetails/?id=729577219

This other mod is not required to run Flawless – just to enable
the achievement portion.

NOTE: I have not been able to get the Achievements to work
correctly with an existing campaign. You may need to start a new
campaign. Any issues with achievements will need to be directed
to the author of the Mod Achievement System.

TERROR MISSION REWARDS

This mod now gives a random Rookie as a reward for doing well on a terror mission.
You start out with a 20 percent chance of getting this reward if you save the minimum 6 people.
Every person beyond that adds to your percent chance, all the way up to 100% if you save everyone.
An associated achievement has also been added for when you recieve a Rookie reward.

Configuration:
GiveTerrorRewardFlag: Turns this reward on/off. Default value Y.
BaseTerrorRewardChance – the base percent chance of getting this reward when you save the
minimal 6 people. Default value = 20.

REWARD MESSAGES

A sequence of reward messages can be found in
SteamSteamAppsworkshopcontent2685001127174933LocalizationWotcFlawless.int.
They are specified in an array called
RewardVerbiage[x].

If you get bored with the existing messages, and feel creative, you
can add to the list or change existing messages.
Just be sure the sequence numbers are unbroken
from 0 to the max sequence number.

ABILITY POINT REWARD

Set this value to N to turn off the ability point reward.
GiveAbilityPointRewardFlag=Y

Set this value to specify the range of ability points that can be awarded. ( in this case between 2 to 4 points can be awarded )
AbilityPointReward=2,4

IMPORTANT:
Be sure to make a backup of your config file after you make changes.
I anticipate having to make additional changes to either loot
table entries or logic, and republishing will overwrite any changes
you’ve made.

Compatibility

No Class Overrides

Updates

9/13/2017 Added additional ability point reward. Additional reward text.
7/13/2018 Changed code to allow compatibity with mods which override UIMissionSummary.

Download