Delayed Pods LW

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Author: Tee
Last revision: 26 Jan at 01:10 2018 UTC


Note: This mod is for Long War 2 and may work with vanilla XCOM 2.

Less stress. Less punishment. More flexibility.

During all tactical missions, all revealed enemy pods will lose 2 actions (or 1 turn) after running to cover.

  • Number of initial action points subtracted can be modified in the config file
  • Credits: This mod was possible with the kind help of people from the xcom2mods reddit