Delayed Pods LW
Last revision: 26 Jan at 01:10 UTC
Note: This mod is for Long War 2 and may work with vanilla XCOM 2.
Less stress. Less punishment. More flexibility.
During all tactical missions, all revealed enemy pods will lose 2 actions (or 1 turn) after running to cover.
- Number of initial action points subtracted can be modified in the config file
- Credits: This mod was possible with the kind help of people from the xcom2mods reddit