Hero Ballistic Shields
Last revision: 2 Jul at 03:04 2018 UTC
This mod also allows hero classes to wear shields. -such as Reaper, skirmisher and Templar.While the option may seem unattractive due to poor maneuverability, you will be able to create a variety of strategic variables instead.
It may be a mistake to have Reaper-the master of infiltration be equipped with a Eye-prone-shield. But you can use them as ‘invisible full covers’ in exchange for some Reaper’s movement. Best of all – the Claymore they are equipped to still work. (Claymore skills are not affected by their secondary weapons.)
Equipping skirmishers with shields instead of ripjack gives them some tactical advantages. Although their melee combat power is low – still have their own Grapple. Skirmishers equipped with shields can maintain a high maneuverability while at the same time providing a flexible close range from lower ranks through shield bash.Of course, in return for increased survivability – the efficiency of existing ripjack-related skills will be significantly reduced.
Templar is a most dramatic changes hero class by equipping shields instead of conventional secondary weapons. The templar equipped with the shield is a perfect melee expert and tanker, have the highest level of survivability in return for Low maneuverability and completely losing ranged attack.
Claus – All assets including meshes, textures and animations
Musashi – Essential Code
Alterd-Rushnano- (Minor change)