Dual Wield Melee
Last revision: 16 Jul at 12:12 UTC
When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod)
this mods converts your soldier to dual wielding melee.
You can use and combine any melee weapon (either from the game or from a mod) except the skirmisher claws and the templars psi gauntlets because these are technically already dual weapons.
Dual melee does two slashes per attack.
Each slash does 75% of the normal weapon damage (Subject to change if to OP).
Supported classes by default:
– LWOTC Shinobi
– RPGO Soldier
How to support custom classes?
add allowed weapon type to the XComClassData.ini of that class mod.
– Over 250 custom animations made from scratch
– Full support of the photobooth
– Custom poses and animations on the starting screen and the skyranger drop-in sequences.
– Dynamic reposition of the sword sheath position (moved to the hip)
– Support of other weapon mods
Robojumper for support patching the shell screen and dropship matinees.
Iridar for the animation tutorials and help
CX for feedback and support