[WOTC] Alien Elite Pack

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Author: hectorzx
Last revision: 14 Nov at 19:38 2018 UTC


Ever wonder why sectoid,viper and muton fell off mid to late game? This mods adds a stronger variant of those aliens.

== Enemies ==

Muton Elite
Sectoid Commander
Viper Elite

== Autopsy ==

The muton elite have an autopsy that rewards a new item, "Personal shield Vest":
-Grand the ability Personal shield:
-Start with 2 charges.
-Add 3 ablative armor for only 1 turn.
-It is a free action

The muton corpses are only required for the autopsy, so you will not have problem when you stop to encounter them.
The sectoid and the viper corpses are used in some items, so the elite variants drop the same corpses.

== Advantages over the standalone aliens ==

This mods improve the spawn rates, so you will encounter more variety of enemys.
If you are gonna play with all these aliens, I recommend you use this version because you will encounter more variety of enemies. With the other 3 mods toghether some vanilla aliens will have less change to appears.

== Compatibility ==

This mod is compatible with ABA and other mod that modify the vanilla encounter list, but you may encounter more vanilla enemies and less Elite and ABA units.
This mod is not compatible with the standalone version of these aliens.

== Thank to ==

Pavonis Interactive: This mod uses models from the Long War Alien Pack.
@Kobazco: This mod uses the model from the Elite Viper mod for vanilla.