[WOTC] Molotovs by Iridar

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Author: Iridar
Last revision: 17 Jan at 02:19 UTC

Description:

FEATURES

This simple mod adds Molotovs for XCOM. They are available in infinite quantities right from the start of the game, and mostly intended as an early anti-Lost item.

Molotovs count as grenades, but they don’t bounce, and have a shorter throw distance, and cannot be launched with Grenade Launcher. They don’t shred armor and deal low initial damage, but they apply burning to all affected enemies and environment. Initial fire damage will pierce 1 armor.

Since there is no actual explosion, throwing a Molotov will not attract the Lost.

COMPATIBILITY

Should be compatible with everything, no overrides or anything like that. Safe to add mid-campaign.

CONFIGURATION

Molotov’s damage and other stats can be configured in the:

..steamappsworkshopcontent2685001610325259ConfigXComMolotov.ini
CREDITS

If you enjoy my mods, please consider supporting me on patreon[www.patreon.com].

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